Adam, also known as “Titan,” is an Ultra Rare (UR) hero in Last War Survival. He is a tank hero which makes him a good defender.
Rarity:
Hero Vehicle Type: Missile
Specialty: Tank (more capable of taking damage)
Attack | HP | Defense | March Size |
---|---|---|---|
15.5K | 708.8K | 3.2K | 350 |
Skills
Name | Image | Type | Cooldown | Details |
---|---|---|---|---|
MK43 Vehicle-Mounted Machine Gun | Auto Attack (Physical Damage) | 1.00s | Attack 1 random unit dealing Physical Damage equal to 309.32% of the Attack. Deals 30% Extra Damage. Increase Additional Damage to 70%. Increase Additional Damage to 120%. Increase Additional Damage to 185%. Increase Additional Damage to 270%. | |
Spike Armor | Passive | N/A | In battle, reduces all damage received by front-row units by 13.00% with effects doubled for missile vehicle heroes in Counter Defense state. Additional effects increased by 1.5%. Additional effects increased by 1.5%. Additional effects increased by 1.5%. Additional effects increased by 1.5%. Additional effects increased by 1.5%. | |
Counter Defense | Tactics (Buffs) | 10.00s | Enters a “Counter Defense” state for 8.80 seconds after releasing the skill. Responds with a normal attack upon taking damage, up to once per second. Effect duration increased to 6 seconds. Counterattack Damage +15%. Effect duration increased to 7 seconds. Front-row units also receive Counter Defense state. Counterattack Damage +15%. | |
Super Sensing | Expertise | N/A | Self HP, Attack, and Defense +20% respectively. Skill cooldown rate +10%. |
Strengths: Adams can enter a counter-defense state, dealing damage when hit. He also reduces damage taken by front-row units by 11.5%, with missile heroes benefiting from double this effect. This versatility makes him good for both defense and offense.
Weaknesses: His counter-defense is reactive, meaning its effectiveness relies on him taking damage, which can be inconsistent.